![]() While this all great, there are still some issues that you may face with it. Although it is only available to Nvidia users, the popularity of the software cannot be denied. One of the great advantages of ShadowPlay is that it comes built-in with the Nvidia GeForce Experience. Use the transparent background window to share data and have your app windows communicate.ShadowPlay is one of the widely used software that is used to record gameplay. Usage example: identify that the user moved the game window to the secondary screen. Note that the GameInfo object contains a monitorHandle and a windowHandle. If you know the resolution of each screen, you can do the calculation for exactly where you should display your window. Use the getMonitorsList() function for that. ![]() Identify which screen is the secondary one and display the secondary window on that screen. It improves the performance of the game by reducing usage of the GPU while you are playing. If your native window run as a second-screen with the game, make sure to set the disable_hardware_acceleration manifest flag. We recommend you set native_window flag to true. Set the keep_window_location flag to true. When building the second screen window, follow these rules: If you don’t know the exact resolution of the second screen, use 1920X1080 which is the most common one. The second screen launcher should default in the original sized screen but have the ability to scale/restore down. ![]() Second screen windows should have easy ways to close them - at least a hotkey and an X button at the top. Second screen windows should launch automatically. The second screen is a great opportunity to provide more value in more ways for your users - and building a second window experience is just as simple as creating a normal window which communicates with GEP and has a transparent background window. Many gamers have a second screen which is usually unused while they play and focus on their main monitor. Second monitor usage Second Screen value opportunities ![]()
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